![]() ![]() Is there no way to just play over LAN or direct IP? I know it's not the same thing on the backend, but Civ 5 and 6 work just fine. Showing system message: User Chris left the session. Remaining connections: 0ĭisconnected (:xxxxx) Session connection shutdown (userid:1)ĬLOSE_LEAVE But I don't know what you're talking about in offline mode in store setting. Because I couldn't save the game from the first time I ran it. TNetSessionCore::OnCloseUser: OnCloseUser (userid:1)ĪctiveProvider: none But I don't know if I can load a saved game. OPEN_LEAVEĬLOSE_ENTERĬlosing (UserID:1 - Reason:close_session) Showing system message: An error has occurred: session upload failed ![]() TNetMultiplayerTitleStorage::Store:273 failed with error code -17Įrror couldn't change UserData in cloud session! Showing system message: The session could not be stored and was stopped. Cloud storage failure detected - returning to title. ![]() TNetMultiplayerTitleStorage::Store : Failed Updating session status įileStorageSave message: no-data (failure) Loading tactical map: Natural_Shrublands.tam (Theme:Fungal Theme Overlay:Shrubland Overlay Deco:DTV - Shrubland 01) This is from the the client (I'll get a log from host when I try again), but this seems to me where it went wrong. After a few minutes of play with my brother on a PC next to mine on one physical network, both with perfectly functional network configs, no VNET or anything of the sort, the game will just disconnect both parties. ![]()
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